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Recently, I was sitting and chatting with a friend when we remembered an idea. Imagine a game released around 20 years ago. Back then, the internet was much more primitive compared to today’s standards; in fact, many households didn’t even have it. I was just starting to delve into the world of C# and .NET, working on electronic circuits, but of course, I couldn’t stay away from the gaming world. Anyway, while talking with this friend, we remembered how games were distributed back then and how different it is from today’s systems. Honestly, the difference is like night and day. That’s exactly why I wanted to explore this topic a little, and also to refresh my own memory while sharing it with you.

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